Driven out from the main continent, humanity found a land completely untouched and made it their own.
The Ironlands are perilous and mysterious. It is wise to get a lay of the lands before you embark.
Jarneyna is the home of many creatures and beasts. Not all of them might be friendly.
At a glance
- Norse Mythology. The setting is loosely based on the Norse Mythology and its gods and sagas. Gullveig has created Jarneyna as a resting place after the great war between the gods.
- Players are human. The Ironlanders. They settled on Jarneyna after having fled from the main continent. They presumed the land was uninhabited and a gift from the gods.
- Firstborn. Unbeknownst by the Ironlanders, Jarneyna is not unhabited, but populated by spirits created by Gullveig to tend to the land and keep peace. Some of them come in the form of physical beings, while others only exist as energy. If at all possible they try to keep themselves hidden from the Ironlanders.
- Iron Corruption. A supernatural curse that afflicts anyone in the world. The catalyst of this curse is Iron. The curse feeds on the hunger for power and fortune in any being that has blood flowing through its vein. In the end it leads to violence and death - either of those afflicted by the curse or others.
- Seiðr / Magic. Magic for the Ironlanders takes the form of shamanistic or mystical rituals. In most cases it is reserved for just a few and is generally frowned upon as it is believed to be left in the gods hands.
Inspiration
- Te Fiti from Moana. The obvious inspiration for a godess resting and forming or creating an island. The visual is interesting, although Jarneyna will not be that obvious be in such a shape and bigger.
- God of War (2018). When it comes to a bit darker setting and monster design.
- Ironsworn. The initial idea and nordic base. During Solo Play I wanted to flesh out the setting more and give it its own spin.
- Æsir-Vanir War or the Nordic sagas in general. This is part of the creation myth of Jarneyna. Gullveig left the other gods after the war. Loki got imprisoned but cast the curse of Iron Corruption. He would undo it when he was freed, which would start Ragnarok.