poly-table

Burial Ground

d4Graves
1Single
2Tens
3Hundreds
4Thousands
d8Age
1Days
2Weeks
3Months
4-6Years
7Centuries
8Millenia
d12Burial Method
1None (dead bodies)
2Mass grave
3-5Wooden markers
6-7Stone tombstones
8Barrows / Burial mounds
9Rituallistic
10Gallows / Crucifixion
11Unmarked graves
12Unnatural, magical (turned to stone, …)
d20Oddity
1-17Nothing unusual
18The dead walk
19Evil permeates
20The dead speak

Dwelling

Dwellings normally consist of a single building that is inhabited by just a few people, monsters or beasts. Roll for an encounter to determine who is currently occupying this dwelling.

d4Size
1Small
2-3Medium
4Large
d8Condition
1Pristine and well-kept
2Recently repaired
3Heavily fortified
4Crumbling ruin
5Partially collapsed
6Ransacked and looted
7Covered in strange markings
8Unstable and dangerous
d12Type
1Thatched cottage
2Stone longhouse
3Mudbrick hut
4Wooden stilt house
5Carved cliffside dwelling
6Turf house
7Travelling wagon or yurt / tent
8Abandoned ruin converted into shelter
9Underground burrow
10Hidden forest lodge
11Treehouse or canopy dwelling
12Repurposed massive carcass

Fortification

d4Size
1Small
2-3Medium
4Large
d8Type
1-2Wall
3Hillfort
4Berm
5Trench
6Tower
7Keep
8Castle
d12Material
1Earth / Mud
2-6Wood
7-10Stone
11Exotic material
12Magic
d20Condition
1Immaculately maintained
2Recently reinforced
3Ancient but sturdy
4Partially collapsed
5Covered in overgrowth
6Riddled with tunnels
7Flood-damaged
8Fire-scorched
9Signs of recent battle
10Gutted and abandoned
11Actively under construction
12Weakened by siege damage
13Trapped and booby-trapped
14Fake / Only looks strong
15Infested with vermin or creatures
16Choked with debris and ruins
17Crumbling and neglected
18Warded or enchanted
19Reinforced from within
20Secret passages and hidden weak spots

Infrastructure

d4Size
1Small
2-3Medium
4Large
d8Condition
1Pristine and well-kept
2Recently repaired
3Heavily fortified
4Crumbling ruin
5Partially collapsed
6Ransacked and looted
7Covered in strange markings
8Unstable and dangerous
d12Type
1Manor
2Farm
3Hunting lodge
4Inn
5Lighthouse
6Logging camp
7Military garrison / Supply house
8Mill
9Orchard
10Quarry
11Ranch
12Mine
d20Occupancy
1Completely abandoned
2Recently abandoned
3Taken over by squatters (refugees, escaped criminals, etc.)
4Inhabited by a lone hermit
5Occupied by a family
6Full of travellers
7Secret hideout
8Military occupation
9Occupied by a criminal group
10Haunted by something unseen
11Infested with wildlife
12Owned by an eccentric noble
13Used as a workshop
14Cursed or taboo
15Religious group / sanctuary
16House of ill repute (gambling den, brothel, etc.)
17Occupied by a scholar or scribe
18Secret entrance to something larger
19Occupied by wounded or sick
20A mimic, illusion or trap

Barrier

d4Type
1-2Natural
3Man-made
4Magical / Unnatural
d8Size
1Tiny
2-3Small
4-6Medium
7Large
8Very large
d12Hindrance
1-425%
5-850%
9-1175%
12100%